| Connecting Room | F8 (Draw) | F8 (Holster) | F10 (Fire) |
|---|---|---|---|
| Hallway | 'draw gun' disabled | Nothing | 'shoot gun' disabled |
| Unmarked Car | Nothing | Nothing | Nothing |
| Personal Car | Nothing | Nothing | Nothing |
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I Need a Key to What?!Credit: Kuro-chan
The game requires the player to have the car keys in inventory to unlock... an unlocked car door. |
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Keith Sets His OWN Pace!Credit: Kuro-chan
After leaving the office's hallway and entering the unmarked car, Keith will leave the vehicle and hop into the office at a pretty good pace. After returning to the office, Keith will exit the vehicle and go into the office at a MUCH slower pace. However, if the player re-enters the vehicle before going into the office, Keith will come out walking at his much slower pace. |
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MoonwalkingCategory: MoonwalkingCredit: SierraArt, Kuro-chan Additional Research: Kuro-chan
Press a directional key while exiting the vehicle (the gun icon pops up on the car interior screen, indicating the screen is loading). As Sonny exits the vehicle, he will start walking in the direction pressed, but the direction will only face the way he does when he exits the vehicle.The player will walk and respond to anything that blocks Sonny's path.Both vehicles are affected by this in 1.001.000. By 1.001.006, this is restricted to Sonny's personal vehicle. |
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Trampling Over the LPDCategory: Out of BoundsCredit: Gage Holston
The player can clip out of bounds by aligning with the upper-right corner of the parking lot and drawing the gun.
|
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Cannot DrawCredit: Kuro-chan
While Keith walks into the office, Sonny cannot draw, load or shoot the gun. |
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Lock THIS!Credit: Gage Holston
The player can unlock the door, retreat before the door is open and the door remains unlocked, DESPITE dialogue saying it automatically locks when closed. |
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Nosey FenceCredit: Kuro-chan
The player can walk diagonally along the fence opening that leads to the street (bottom of the screen). By hugging the fence edge, the player can walk diagonally up or down towards the fence and the player will still move vertically. Normally, a path block should stop player movement. |
| Lytton PD | Parking Lot · Hallway · Narcotics · Homicide · Locker Room · Burglary · File Cabinet · Computer · Locker · Shooting Range (Outside · Inside) | |
| Vehicles | Unmarked Car · Personal Car | |
| Jail | Parking Garage · Indoors | |
| Oak Tree Mall | Parking Lot · Vehicle | |
| Cotton Cove | Cove, Left · Cove, Middle · Cove, Right · River Left · River Middle · River Right · Van | |
| Airport | Parking Lot · Vehicle · Crosswalk · Terminal · Escalator · Rental Agency · Bathroom · Security | |
| Arnie's | Parking Lot · Restaurant | |
| Warehouse | Parking Lot · Trunk | |
| Motel | Parking Lot · Room 108 | |
| Marie's House | Driveway · Marie's House | |
| Airplane | Airplane · Towel Dispenser | |
| Steelton PD | Office | |
| Burt Park | Park Entrance · Park Pond · Park, West · Park, East · Park Picnic Area | |
| Sewer | Sewer · Control Room | |
| * Everything Else |
| King's Quest Series | King's Quest I · King's Quest III · King's Quest VI |
| Leisure Suit Larry Series | Leisure Suit Larry I · Leisure Suit Larry II · Leisure Suit Larry III |
| Police Quest Series | Police Quest I · Police Quest II |
| Quest for Glory Series | Quest for Glory · Quest for Glory II |
| Space Quest Series | Space Quest I · Space Quest II · Space Quest III |
| Courtesy of Japan | Silpheed · Zeliard |
| Misc. | Winnie the Pooh In The Hundred Acre Wood |
| Category: | Draw Gun | Moonwalking |